Deacon Stone (Grizzled Jannisary)


Created by christopherallison


Description

History

1x1 Exiled: You are no longer welcome in some province, country or region. Just what did you do that was bad enough to get kicked out, but not bad enough to merit summary execution? Dodge 1, Plead 3, Run 1 Let his love, the witch Maven escape

1x2 Imprisoned: Maybe you were locked up for your political views. Maybe you were in a prison camp after your cowardly general surrendered. In any event, you were jailed somewhere crowded and unpleasant. Or maybe you were crammed in a madhouse, with or without good reason. Fight 2, Vigor 3 Captured by the kindgom of Viradros and thrown in the gaol of Lost Souls. Freed by House Corvin to reclaim the lost city

1x5 Conscripted: Against your will, you were forced onto service aboard a warship. How'd you get out of that one? Body 1, Craving: Beat On Slavers Was a young man, a farmer with my family. My family was killed and he was beaten into submission and I was sold into service in the kingdom of Paraeval

4x6 Front Line Fighter Body 1 Dodge 2 Fight 2 Fight OR Weapon -1+Expert Parry 3 Weapon (Choose One) 3, First 2 techniques of one Martial Path, 1st Technique of another

3x8 Officer Command 1, Endurance 1, Fight 1, Inspire 2, Parry 2, Ride 1, Tactics 3

1x9 Religious Experience Eerie 2 Lore 2 Sorcery 1 Visited by the Forgotten Goddess


Details:

  • Type: Character

Factions:

  • Jannisary of Virandros (Set me free to do their bidding) - Weight: 6 |

Territories:

  • Deacon Stone has no related territories.

Places:

  • Deacon Stone has no related places.

Aspects:


Relationships:

Organizational:

Deacon Stone has no organizational relationships.

Personal:

Deacon Stone has no personal relationships.

Organizational:

Deacon Stone has no organizational relationships.

Personal:

Deacon Stone has no personal relationships.

Full Screen Relationship Map

Game Stats:

Deacon Stone

  • Mission: Bring the City under control
  • Duty: Do what needs to be done
  • Craving: Beat on Slavers

Character Sheet

  • Body 5 (5xp)
  • Charm 2
  • Command 3
  • Coordination 3 (5xp)
  • Knowledge 3 (5xp)
  • Sense 2

Skills

  • Athletic 2
  • Dodge 3
  • Eerie 2
  • Endurance 2
  • Fight 4+Expert
  • Hearing 1
  • Inspire 2
  • Language (Native) 0+Master
  • Lore 2
  • Parry 4+Expert
  • Graces 1
  • Intimidate 1
  • Plead 1
  • Ride 1
  • Run 1
  • Sight 1
  • Stealth 1
  • Sorcery 1+Expert
  • Strategy 2
  • Tactics 2
  • Vigor 3
  • Weapon (Knives) 4+Expert

Advantages

Martial Techniques: Iron Tortoise Iron Parry 1 Superior Interception 2 Knives - Serpent's Path * (Serpent's Path) - If you attack before an opponent acts, do +1 killing Craving: Beat On Sailors Wealth 5 (5xp) Leather Hard (5xp) Followers (1xp) Thick Headed (1xp) Status 2 - Knight (2xp)

Equipment

Full Plate Armour (Armour 3) Large Metal Shield - 4 and choice, AR 3 Punch/Kick - W-s Dagger - W-k Broadsword - W+1K Axe - W+1K Flail - W+2S Warhorse

Hit Locations

10 - Head: 6, Armour 3 --- 7-9 - Body: 11, Armour 3 --- 5-6 - R. Arm: 6, Armour 3 --- 3-4 - L. Arm: 6, Armour 3 --- 2 - R. Leg: 6, Armour 3 --- 1 - L. Leg: 6, Armour 3 ---

Followers - Threat 2

Lachessio -- Squire Pietro -- Armorer / Weaponsmith Horatio -- Scribe / Linguist Emeranth -- Companion of Night Corellia -- Priestess of the Lost Goddess

XP History -- 35

Wealth 5 Leather Hard 5 Followers 1 - 5x Threat 2 Thick Headed 1 Status 2 (Knight) Convert Fight die to ED 1 Convert Parry to Expert 1 Skills 4 (Athletics 1, Endurance +1, Strategy 2) Stats 3 (Knowledge, Body, Coordination)


Spells: Blessing of the Lost Goddess - Intensity 2 Target: Self (0), Effect: +3S (3) Duration: Minutes (0) Flaws: Simple Ingredients & Preparation (-1) After a moment's prayer, the Lost Goddess blesses the supplicant, adding +3S to attacks for several minutes.

XP: 12

Spent: 9 -- Sight 1 (1xp) -- Sorcery 2 (2xp) -- Stealth 1 (1xp) -- Spells 1 (1xp) -- Promote Sorcery to ED (1xp) -- Athletics 2 (2xp) -- Hearing 1 (1xp)


Combat Info:


Scratchpad:

## Hit Locations 10 - Head: 6, Armour 3 --- 7-9 - Body: 11, Armour 3 --- 5-6 - R. Arm: 6, Armour 3 --- 3-4 - L. Arm: 6, Armour 3 --- 2 - R. Leg: 6, Armour 3 --- 1 - L. Leg: 6, Armour 3 ---

Equipment:

Full Plate Armour (Armour 3) - H Large Metal Shield - 4 and choice, AR 3 Punch/Kick - W in S Dagger - W in K Broadsword - W+1K Axe - W+1K Flail - W+2S Warhorse

Notes:

Rats
There are a few nests of rats that found toxic veins deep in the earth. They're like undead now. The Free Rats know their place and it's not the city. They are greenskins. Our friend rat is Kiyoshi. Brother Shujo of the Hunters of the Light. C... ... Expand.
Posted by christopherallison on July 10, 2018, 1:21 a.m.

Weirder?
Julian is in my precinct. He wants the investigation shut down. We chat. He’s damn suspicious. Dead Fern Valley - all over the 5 point states. Between Chicano & Maltimore. Mr. Cutler - travelling salesperson & car thief? We show him the obsidian s... ... Expand.
Posted by christopherallison on Sept. 11, 2018, 12:47 a.m.

History
1x1 Exiled: You are no longer welcome in some province, country or region. Just what did you do that was bad enough to get kicked out, but not bad enough to merit summary execution? Dodge 1, Plead 3, Run 1 *Let his love, the witch Maven escape* 1x2... ... Expand.
Posted by christopherallison on May 29, 2018, 12:46 a.m.

What we know
**South Ward**: 5 different clans of drow. Might be another faction of something. Trade is coming from underground. Slaves come up from the dark. Find spherical tube with plates of metal. Crashed into building. Metal tunnel into the ground. Flooded w... ... Expand.
Posted by christopherallison on May 29, 2018, 1:56 a.m.

Things get weird
The Dragon breathes on us... and things get weird. Alternate reality weird. Daryl (T) came to see me about Janice. Then I went to see Shawn(S) at the pharmacy. Everett, the Pastor, was probably behind it. I'm Vance. Kelly Bains is my deputy. I go ... ... Expand.
Posted by christopherallison on Sept. 10, 2018, 11:50 p.m.

Images:

Deacon Stone has no images.