Denizens (Dangerous street gangs)


Created by blaise


Description

Criminal factions themed after wild animals in the Zoo.

Methods:

Force 5d6

Distinctions

  • Bestial Street Gangers
  • "We are a pack"

Power Sets

Armed & Dangerous
  • Small arms d6

SFX: Area Effect: When the gang spreads out their fire, add a d6 to the pool and keep an additional effect die.

Limit: Gang - d8 stress takes out a gang member.

Beast-like Lieutenants
  • Enhanced Strength & Durability d8 (Rhinos)
  • Enhanced Agility d8 & Claws d6 (Tigers)
  • Winged Flight d6 & Super Senses d8 (Eagles)
  • Poison d8 & Heat Sense d6 (Serpents)
  • Enhanced Strength d8 & Stamina d8 (Great Apes)
  • Enhanced Stamina d8 & Rat Control d8 (Sewer Rats)

SFX: Frenzy: add a die from the Doom pool to your roll, step it up and return it when you're done.

Limit: Barely Containeď: add a d6 or step up a doom die to step up mental stress inflicted by taunting by +1.


Details:

  • Type: Organization

Factions:

  • Denizens has no faction relationships.

Territories:

  • Rule The Zoo (Our territory) - Weight: d6 |

Places:

  • Lair in Under-Zoo (Our crucible) - Weight: D8 |

Aspects:


Relationships:

Organizational:

Denizens has no organizational relationships.

Personal:

Denizens has no personal relationships.

Organizational:

  • Rabid Hyenas - Rival gang in Denizens (Ex white Zebras) - Weight: D6 |
  • Oathkeepers - Opponents of Denizens (They're going down... somehow) - Weight: D6 |

Personal:

Denizens has no personal relationships.

Full Screen Relationship Map

Game Stats:

No Game Statistics in use for this Organization
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Combat Info:


Scratchpad:

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Equipment:

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Notes:

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Images:

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Communiques:

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